limited items

The Beginners Guide to the ROBLOX Economy

The ROBLOX economy is booming. Through all hours of every day, trades are in progress, virtual gear is being created and sold, users are marketing their content, groups are created and money is being managed. ROBLOX’s virtual economy is growing at the hands of our users.

The economy can seem like a daunting system for newcomers, so we put together a quick article explaining the overall aspects of our bustling economy. Over the next couple of weeks, we’ll go in depth on many of the sections of this article, for those who have already worked with our economy system.

Builders Club

ROBLOX is a gaming platform, and its games can be played anytime, anywhere, by anyone with an internet connection. While it’s free to make and play games, you’ll need to sign up for a premium membership to buy and sell most anything on ROBLOX.

The three tiers of Builders Club Membership

Spending Robux

There are three membership tiers: Builders Club, Turbo Builders Club, and Outrageous Builders Club. Joining any of the three tiers will allow you to begin buying, selling, and trading items and goods.

Once you’ve joined Builders Club, you will begin receiving a daily allowance (which varies, based on which tier you’ve joined) of Robux, our in-game currency. You can begin crafting your own items—custom shirts and pants, for example—and sell them in our market. Our catalog also features a gamut of things to buy, including user-generated clothing and limited items, which are only sold occasionally and become more valuable over time.

There are other things to spend Robux on, as well. If you’re planning on creating and promoting games, Robux can be used to purchase badges, which you can then allocate to players who do exceptionally well in the game you’ve created. You can also use Robux to spruce up the overall look of your game’s page with custom image and video thumbnails. Also, Robux can be exchanged for tickets, which you can use to promote your games through user-generated ads (more on this later). We want you to be able to promote the games you create, and Robux let you do just that.

Earning Robux

We’ve gone over how to spend Robux, now let’s figure out how to earn some. Many users who have created a popular game sell “VIP t-shirts”, which are shirts you can sell that give players in your game extra abilities (i.e. stronger/faster firepower, special powers, etc) that people without VIP shirts don’t get.

You can also sell clothing you’ve built, though this is normally a far less fruitful endeavor, as the catalog is already chock full of clothing choices. It can also be a worthy investment to purchase some limited items that you can sit on for varying degrees of time—remember, the longer you wait, the more valuable the item becomes, and the higher return you can potentially earn when you choose to sell or trade the item.

Advertise Your Games

The age-old adage states, “you’ve got to spend money to make money”, and this rings especially true in ROBLOX’s world of advertising. If you build a game and want to get the word out, paying for a user-generated ad could pay huge dividends in the amount of traffic your game can accumulate. Here’s how it works.

First, know this: Ads can only be bid on with tickets, not Robux, though the conversion process is extremely simple (again, more on that later). Our ad system is a bidding war between users, which we’ll try to explain using small numbers. Say one person bids ten tickets to have their ad appear on, and another user bids 90 tickets. Then, as it stands, the user who bid 90 tickets will have his/her ad appear on the site 90% of the time. The person who bid ten tickets will get some advertising time on the site, but only 10% of the time.

This is a very fundamental example—there are a couple of additional nuances to the system, but for the most part, that’s how it works. The more tickets you bid on your ad, the more likely it is to be visible to other users going through the site.

Robux vs Tickets

Though they’re both forms of currency, there are fundamental differences between Robux and tickets. You will accumulate tickets simply by logging in and creating great games. Tickets can be used only to purchase ads to promote games.

Robux, on the other hand, are far more valuable, and the primary source of currency in ROBLOX.

So how do you swap Robux for tickets? Like most facets of ROBLOX, we leave that up to our users. Our Currency Exchange system is built on user-interaction—if you want to swap your Robux for tickets to promote a game you’ve created, you’ve got to find a user and work out a mutually beneficial trade that seems fair to both parties involved.

Currency Exchange

Item Trading

While we’re on the subject, let’s touch briefly on item trading in ROBLOX. All limited items can be traded between Builders Club members; which makes for a fun mini-game in of itself. You can build a robust inventory by selectively trading items, and since you can only trade limited items, you’ll have to gauge how much the item you desire may potentially increase in value moving forward. Like our Currency Exchange system, we let users decide what a fair deal is, which makes each exchange unique and dynamic.

FEAR Spec Ops We’re proud to say that our Groups continue to grow in both popularity and user-interactivity. In terms of the ROBLOX economy, groups can be a very useful tool. While you can join any group you’d like to on ROBLOX, you’ll have to pay a small amount to create your own. This could pay dividends for game popularity, though, especially if your group becomes popular. If you’re the moderator of the group (i.e. if you own it), you can send out messages and share your games with every member of your group, steering all members towards your game.

The Future

We’re constantly looking for ways to improve and redefine every aspect of ROBLOX, and our economy is no different. We’d like to make enhancements to the catalog that would make it easier for users to find great stuff, improvements to the trading system, and devise more ways for ROBLOX players to both spend, and make, money. This was a broad overview of our economy, and we plan on going more in depth with each of these categories in the approaching weeks and months.

Do you have a particular aspect of our economy you’d like to learn more about? Please sound off in the comments below.


About Alan "JacksSmirkingRevenge" Fackler

Communications Specialist at ROBLOX. JacksSmirkingRevenge on ROBLOX; @JacksColdSweatX on Twitter.

643 thoughts on “The Beginners Guide to the ROBLOX Economy

  1. Dragonfruit44

    There should be a refund system. I got hacked and had 700 tickets. The person who hacked me spent it all on a stupid shirt! I was so mad.

  2. abaw7

    Only problem with groups in the economy is that the only games that groups really promote are clan related.

  3. Mikoto192

    Exactly. Build a game or deal with your log on bonux tix. I mean, Gusmanak advertises and he’s NBC. He must have like 50,000 tix. His place has 1,000,000 visits and you get 1 tix per visit. So make a place. Advertise, and relax.

  4. Asierxs

    I was nbc for like 3 months and its horrible and one day playing i loss my bc and its totally diffrent between bc and nbc

    P.S i bought bc cause i wanted those 250r shades they are pretty cool

    I got 1419 r

  5. Skye Richard (insame123)

    Nah, a group icon is Groups are FEAR Spec Ops? I heard they created it by All-Bummed-Group, FEAR. By a “SUPER-DUPER-MEGA-BUMMER” sonicthehedgehogxx.

  6. roguy7429

    Technically speaking, nbc does get ten tix per day which can be traded into about one robux.

  7. DriftRacer14

    I’d settle for the usual 10 Tix a day and 1 R$ as well. That way NBCers’ll B happy. Having 1R$ a day for at LEAST Veterans. Maybe every year you spend on ROBLOX you get to earn one more R$ per day? This would B a great addition.

    BTW I put up two 100 tix for 10 R$ trades and a 10 tix for 1 R$ trade and it hasn’t gone throughyet. Did R$ become too valuable? I think so we need to stop this inflation and try to get into DEFLATION.

  8. cardgamechampion

    You know what… I am sick of this “Ohh, NBCers get nothing” crap. What you guys don’t understand is you do get stuff. You get 1 place to start with, but nooo. You need virtual money instead of that creative place slot, so you complain for more R$ and leave your place as a Happy Home in ROBLOXia. If you want more from ROBLOX, but don’t want to buy BC, and haven’t done anything with your place slot, think of a game idea, learn programming, and expand the evergrowing world of games with your 1 game slot.

    1. patsyspink

      Look, I agree that one place is enough, but it would still be nice if I could sell my modles, and not everyone leaves their place as Happy Home in Robloxia.

  9. 12268306

    I think they should let Nbc on the other hand have 10 Tix each day. Then they wouldn’t have to complain because what I’m trying to get out of this Is very Important. They wouldn’t have to complain because they could just trade there Tix for Robux. The more Tix they get the more Robux they could get with Trading in currency! How does that sound. Now they don’t have to worry about getting Robux.

    1. cardgamechampion

      Lol, they already get 10 Tix per day. If you want more from Roblox, simply buy BC. $6 a month isn’t that expensive, and long as you tell your parents that it gives you place slots for more creativity, I am sure they will pay for you :P.

      1. TheEpicBrickBuilder

        I really Think roblox should give NBCers the privilege to get to trade or things. Ill get bc when I can afford it for 6 months. I really need some cash :I

  10. bEn023454

    I Know its unfair that NBC Doesn’t get daily robux . But just don’t beg Try not to get in a fight on a game.I Have BC and i think ppl should help nbcs.Espaicclly guests i felt so bad for guests one whole day i was a guest i wanted to do for the guests.But NBCS shouldn’nt be complaining about how much robux they get if people call you a noob reprt them.even if you are BC you can be called ugly or a noob which happened to me plenty of times when it happens it makes m almost cry in real life. I Bought all this stuff with my robux and it seems like we paid for bc for nothing .

  11. Waffles98

    Ok, why is everyone complaining about NBC?

    Roblox has already confirmed that they will NOT let NBC get daily robux.

    I already think what NBC gets is pretty great. I have played this game for 4 years and over half that time a was NBC.

    An accomplished NPC builder can even get the same amount of robux BC’ers can, via the tradesystem. With an amazing place, this robux gain is made faster.

    Also, what’s the use of robux anyway? virtual hats. I mean, they’re cool, but almost all the clothing in the catalog is sold in tickets, aswell as a few of the hats.

    Please stop complaining. Roblox has done what it has done, and it is still amazing. But, none of this could ever happen if it wasn’t for players paying there 6$ a month.

  12. Anonymous

    i think roblox should let nbc member have at least 5 robux a day and 15 tix and should let nbc make shirts and pants ad at least 5 places

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