Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: a Game Pass update, enhanced water physics and boat control, our responses to your feedback, more wealthy ROBLOX users and more.
Game Passes proving to be successful for game developers
We pulled some Game Pass data with the first week and a half of the feature’s life in the books, and found that some game developers had already made large profits. The top-earning Game Pass, at the time of the blog post’s publication, had generated over 200,000 Robux. You can see the top three passes, what they offer and even how their strategies compare to bigger video game-industry trends here.
Enhanced water physics + vehicle seats = better boats
We recently released an update to our water physics model that takes into account more physical factors — namely, the angle at which parts move through water. This, combined with an enhanced vehicle seat, allows you to build boats on ROBLOX with rear-facing propellers. You can read all about the changes and get started on working with these new features by reading through our blog post from earlier in the week.
Our responses to your feedback
If there’s one thing I’ve learned in collecting and sifting through feedback from the ROBLOX community, it’s that you’re a creative bunch with big ideas. In this entry to our Responding to User Feedback series, two members of the ROBLOX development team elaborate on topics like unlocking right-click for FPS games, weather in ROBLOX, allowing custom part shapes and a higher part limit, and simulating physical properties of different materials. We love hearing your ideas and hope these articles give you some insight as to how we develop and prioritize ROBLOX features.
The wealthiest ROBLOX users
We decided to talk to the richest active users on ROBLOX to find out how they achieved their success. Now, in the second installment, you’ll hear from the richest active ROBLOX users and how their tactics helped them amass a fortune.
An exploration of ROBLOX groups
Despite the fact that there are hundreds of thousands of ROBLOX groups, with millions of members, they’re not necessarily visible at a glance. In this article, we explore ROBLOX’s groups system, including some impressive statistics, what draws people to join groups, and some thoughts for those thinking about starting their own group.
You should play this ROBLOX game
BattleBoats!, by user um3k (who has been featured on the blog for his procedural generation techniques on ROBLOX). It was one of the first games to take advantage of ROBLOX’s physically simulated water, it’s recently been updated, and rockets + boats is still a really fun formula.
Bits
- The largest group on ROBLOX is First Encounter Assault Recon, with more than 125,000 members. There are more than 7 million group memberships across ROBLOX. Read all about groups in this blog post.
- Here’s a cool, very stylized video by user 1penguin10 of detailed ROBLOX creations that were built without the use of CFraming. You just have to love time-lapse sunrises and sunsets. There are links to the featured ROBLOX places in the description of the video on YouTube.



it was pretty good the video
I give roblox over 9000 out of 15.
Also, compared to minecraft, this is better.
…Amazing video…
Roblox is the best game site right now! Minecraft sucks compared to this!
i give ROBLOX And ROBLOX team 10000000000000000000000000000000 out of 10
I really love this video. It gives full details of bricks! I would like to know how he made it. It really look nice, Its the best video I saw since Slenderman: Elementary!
“that were built without the use of CFraming.”
What? Are they saying CFraming is a bad thing?? He probably used meshes in some cases, anyways, which are the same as cframing, except they act like full blocks when you try touching them. Either way, it isn’t that amazing. I can make cool things without cframe as well, but cframe always looks nicer because it allows you to fully express your art.
The point of the video is to show to those who are not too great building that CFraming is not essential to make a beautiful game. CFraming is great and all, but even without it you can create something brilliant.
Yea…
Oh and BTW there’s no way either ROBLOX or MC can be better than the other; they’re nothing alike. Just to clear that up… But personally I prefer ROBLOX.
And THAT… was one of the BEST ROBLOX VIDS OF ALL TIME.
One thing. We should be able to change the names in our groups. I misspelled a word in my group, and i already spent lots of money on it. ROBLOX, please. Lets us change the name of groups.
Very neat video… It’s A lot of time and dedication to make something like that.
It was A great video.
This is how good you can build when you take your time.
I liked the video, I think non-CFramed places have their perks.
Nice video!
cool!
Video was nice, the News this week was ok. In my opinion.
What’s wrong with coordinate frame manipulation?
Actually, there was bit of cframing. Where the spheres were in the ground for hills.
I think that can be excepted, I mean there’s lots of things that can be cframed to be made to look real, I mean think about it , really…
Cool
That’s awesome! Especially the video at the ending!
CFraming is a technique use to make stuff that doesn’t look blocky. Like a gun! :P Never liked CFraming since I don’t understand it.
To understand CFraming read the wiki, search CFraming. The wiki was copied from a friend of mine’s Building Helpers Forum thread (theopfor wrote most of it). This will help you understand CFraming. I also use a free model CFraming tool called CmdUtl.
Thanks for the mention!
Nice video!
Cframe is a kind of shaping.
Liked that video, it was pretty neat.
Yes, it was amazing.
Awesome
Cool.
Keep the Roundups coming! :3
Awesome…
Neat!
The Video was A-ok :P
What is CFraming?
Cframing is a tool that turns the brick into another brick or twists the brick to make it like a diamond..
CFraming is like tilting. Good for advanced models, like cannons, humanoid statues with bent arms and legs and much more.
Cframing is where players could put bricks in other bricks making more complex structures. Sorry for any spelling errors…
It’s an advanced building tool, allowing you to merge bricks very accurately allowing for complicated designs, and detailed buildings
CFraming is a type of welding tool that you can make joints to 2 bricks to make them meshed together.
CFraming is a way of placing bricks into other bricks. Here is an example.
I have 2 bricks of the same size.
One is in the coordinates 1,1,1.
Another is in then coordinates 2,2,2.
If I CFrame the 2nd brick into the first brick, they would both be merged into 1,1,1.
When you have two or plus bricks, and you want to merge them into eachother, you’d use the command bar in studio, or a user made GUI that you can get off of free models, to move one brick into the other, it also allows you to place bricks more exactly, if you can’t with just the move tool. Others use it for exact rotation, and of the such. Just PM me if you have questions.
Cframing is where you can turn a brick anyway you want or put a brick into another brick, or into the ground, used mostly in models of people.
*facepalm*
Just Kidding. CFraming is moving a brick using the command bar or scripting, and it allows you to shove a brick inside another brick. If you’ve every played those “ride through a free-modeled tube” games, that’s a perfect example.
CFraming is the art of using scripts, tools, and now plugins to rotate bricks and make them fit into each other. It’s very useful for making complex structures such as guns.