Since the launch of our new batch of Constraints in July, the ROBLOX product and engineering team has been hard at work introducing new Studio tools that make it even easier […]
This past weekend, the San Jose Marriott was home to over 200 eager ROBLOX builders, staff members, partners, and chaperones, all gathering together for the biggest ROBLOX Developers Conference EVER. […]
Given the user-generated nature of ROBLOX, we’re committed to providing everyone who is interested in game design with the most powerful, easy-to-use tools so even the most novice builder could […]
When we introduced our upgraded physics engine – the PGS Solver – last October, it brought new levels of physics fidelity and faster performance to game simulation. Developers could take […]
Exciting news! Yesterday we passed 150,000 followers on our official ROBLOX Twitch channel. Whenever we hit a large milestone like this, we like to celebrate by holding a special livestreaming […]
For today’s hack week adventure we explore the exciting visual world of shaders. From fog, to mosaics to cel shaders ROBLOX has never looked so good.