Looking back, there are a lot of Maker Faire stories to tell. I talked with independent game developers about the potential of distributing a game on ROBLOX. I talked with parents who were looking to guide the play habits of their children down productive paths. I talked with former ROBLOX builders who, after witnessing dynamic lighting and other modern features, headed home to revive their dormant accounts. I saw a maker wearing a 3D-printer backpack buy a ROBLOX fedora before striking a pose for me (I was photographing the booth). But probably the most memorable story was that of aperson1890, a longtime ROBLOX builder, 2012 RGC 2012 Hackathon winner, and up-and-coming programmer who was in the booth all weekend.






