As announced in Saturday’s BLOXcast livestream, we’ll be kicking off a worldwide gaming competition known as the ROBLOX Winter Games late this January! The competition will feature events created by some of the top ROBLOX game developers, and be powered by the now-in-development Universes, Teleports, and Data Persistence framework. That means means there will be a social hangout leading to the various winter-themed events (each featuring prizes for top competitors) and a global leaderboard with aggregated results.Continue reading
We had so much fun presenting the Virtual BLOXcon and received such positive feedback that, as promised, we’ve decided to make livestreaming a more than once-a-year event. With the BLOXcast, we’ll be taking to the air roughly once per month for live Q&A sessions, exciting news and announcements, and more! The first BLOXcast will take place on the ROBLOX YouTube channel on Saturday, December 7th at 10 a.m. Pacific Time. Check out the following teaser for more details and remember to subscribe to our channel so you don’t miss the event when it’s live.Continue reading
BLOXtober continues this week with a big Tuesday announcement: our 2013 Halloween game, The Witching Hour, is now open for everyone to play! Those of you who paid for early access during either the 1,000- or 500-ROBUX phase will receive your exclusive items in the near future.
If you haven’t played the game yet, here’s a quick refresher from Sorcus’ original article about The Witching Hour:Continue reading
We’re proud to present the official game event of BLOXtober 2013: The Witching Hour! The game is available with Paid Early Access starting today for the price of $1,000 ROBUX–early access means you’ll get the jump on collecting items and gear, and receive exclusive in-game benefits. The game will be open to everyone soon and running for the next couple of weeks, so don’t fret if you miss out on the early access period.
The Witching Hour features several firsts for a ROBLOX game. It introduces features and abilities that will not just change the way the game is played, but the way ROBLOX games are developed. We’re going to walk you through some of the major features of The Witching Hour, including Consumables, Companions, and the largest holiday map we’ve ever created. It’s ROBLOX Halloween 2013! Welcome!Continue reading
We have really exciting news to share with you today. We at ROBLOX are putting much effort into enabling, encouraging, and rewarding our developers and creators — and we think you’ve only scratched the surface of what can be done. Today we’re launching Developer Central, a hub on ROBLOX.com for all things development-oriented.
You’ll find Developer Central on the Develop page, which has replaced Build in the main navigation bar. The Develop page is similar to the Build page, but will be home in the coming weeks and months to a variety of developer-centric features, such as metrics that provide insight into how your creations are performing (how many visits? how long do people play?), special forums, toolkits, tips about what successful games do well, and more.Continue reading
Next week, we’ll be releasing new rendering code that will boost performance by up to 3X, enabling more people to play games that have tens of thousands of parts. Part of the performance boost will stem from turning off bevels, which round the corners of bricks. The rest will come from featherweight parts and fast parts technology applying to ROBLOX parts of all shapes, sizes and materials, and a dynamic quality adjustment sensor that automatically adjusts material quality based on your hardware. The following video demonstrates the performance differences in a place that has over a hundred thousand parts.Continue reading
Did you spend a long, grueling week watching our countdown clock? The hour of BLOXcon ticket sales has finally arrived! You can now purchase passes to all three events: BLOXcon Chicago (7/13), BLOXcon London (7/27) and BLOXcon New York City (8/10) on the BLOXcon website. Space is limited in each city, so guarantee your spot by snagging a pass today.Continue reading