This year, ROBLOX has embarked on an ambitious mission to completely revamp avatar customization. In anticipation of the upcoming R15 avatar, we have already begun implementing new tools in the Studio to prepare for our transition towards a fully community-created avatar system. The first phase of our project is already underway, and we are excited to share the progress we have been making so far!
You asked, we listened. Here at ROBLOX, we want to continue providing our creators with a dynamic creative toolbox so that they can build the ultimate gaming experience. Our vision is founded on powering the imagination of up-and-coming game developers. In that respect, we believe that you should be equipped with powerful, easy-to-use tools that will not only allow for a greater assortment of immersive environments, but also add another layer of aesthetic diversity to your games and experiences. Today, we’re proud to announce that we have significantly expanded the visual capabilities of our platform with a medley of new, breathtaking post-processing effects and anti-aliasing. Continue reading →
Our mission is simple. We are creating the ultimate virtual universe where you and your friends can let your imagination run wild across a plethora of meticulously detailed environments. We also want to inspire and empower our builders to create an amazing first-rate experience. That’s why we’re always thrilled to offer more tools and materials that will give you the flexibility you need. We recently added another batch of new and exciting smooth terrain materials to broaden the variety of worlds you can explore!
Here at ROBLOX our dream is to allow digital creators and explorers to play, learn, and socialize with their friends across any and all devices. As new avenues of technology open up to the world, new ways to play and make amazing interactive experiences do too. So we’re thrilled to announce that ROBLOX has officially taken the next step into the world of virtual reality with our launch on Oculus Rift.
Social experience and interaction is in the very DNA of ROBLOX. We enable creators and gaming enthusiasts from all over the world to develop and play on a single platform. The future of collaborative creation technology will be cloud based and tools such as Google Docs and Slack are paving the way. At ROBLOX, we are taking collaborative creation one step further with introduction of Team Create. Team Create is a new Studio feature that allows you to create with your friends in real-time.
You can invite your friends to join you in Studio after enabling your Team Create for your game. While each of you has Studio running on your machine, you will all be able to; edit the same game place, see what everyone is working on, and even chat with each other.
At ROBLOX we are constantly looking to improve our tools and technology so you can make better games and experiences. A big part of our development process is iteration: constantly making updates and additions to features already implemented. Last year we released Smooth Terrain (http://blog.roblox.com/2015/06/create-all-new-worlds-with-smooth-terrain/) which brought ROBLOX into a new era of environmental design. Recently Stickmasterluke announced some major improvements to the smooth terrain tool kit (http://blog.roblox.com/2015/12/smooth-terrain-and-new-horizons/) bringing even more power and potential to the creations on ROBLOX. Yet, there is still another important feature we want everyone to know about: Water Properties! Continue reading →