ROBLOX is pleased to announce 2-Step Verification, an opt-in security feature that provides your account with an extra layer of protection. In addition to your username and password, this system requires you to enter a 6-digit security code that we will send to you via email whenever you log in from a new or untrusted device. We believe this system will ensure that your experience on ROBLOX is safer, more secure, and ultimately more enjoyable.
ROBLOX developers rejoice! We’ve just shipped a host of long-awaited enhancements for Team Create that will make building with friends even easier and more user-friendly, including a new Script Recovery widget, Team Test, and other quality-of-life improvements. Keep on reading to catch all the details about these latest upgrades.
Today we are shipping an enhanced version of our Developer Console for mobile devices! As part of our mission to become an authentically mobile company, our goal is to provide ROBLOX developers with best-in-class debugging tools on iOS and Android platforms. With our newly updated mobile Developer Console, you’ll be able to zap those bugs and have a much smoother experience on smartphones and tablets.
ROBLOX is getting some major upgrades on mobile this year. Given that mobile players are the fastest growing audience on ROBLOX, we’re committed to helping you find even more reasons to play and connect with your friends wherever you go. A big part of that initiative is implementing a way to chat instantly with friends inside the app, just like you can on desktop computers. We’re excited to announce that our latest update on smartphones and tablets now allows you to do exactly that. That’s right – we’ve brought chat to both iOS and Android devices!
In our efforts to optimize and fully support a single, consistent platform, there occasionally comes a time when we must make a decision to discontinue support for lesser-used technology. That time has finally come for our legacy terrain system. As of today, we have officially deprecated old (non-smooth) terrain to prepare for its subsequent removal on January 1, 2017.
Smooth terrain has come a long way since it was launched just over a year ago. Comparatively speaking, it has grown to become superior in every way to the old terrain. We’ve put in a lot of work to ensure that it not only runs better – from both a memory consumption, behavior, and performance perspective – but also that it has a much better look and feel compared to its counterpart. I’d like to take a few moments to share why we felt this change was important and what it means for you as a developer moving forward.
Given the user-generated nature of ROBLOX, we’re committed to providing everyone who is interested in game design with the most powerful, easy-to-use tools so even the most novice builder could create something truly impressive. To make developing ROBLOX games more fun and accessible for beginners, we’ve recently embedded a series of video tutorials into our templates. Now you can really sharpen your building skills by watching and learning how to use the tools in Studio without having to leave your workspace!
At ROBLOX, we strive to ensure that your developing experience is as robust and as convenient as possible. If you’re an up-and-coming game developer, one of the core features we offer is an ability to sell purchasable items so that you can be rewarded for all of your hard work with real-world currency. When someone buys an item in your game, you can receive the profits as part of our Developer Exchange program!
We often hear from our developers that they would like a more user-friendly way to test in-game purchases. We’re more than happy to oblige. From now on, you will no longer be required to spend your own ROBUX when testing in-game purchases in Studio!