Lighting is one of the most important parts of designing a game. Low light and heavy shadows create tension. Bright lights and vibrant colors bring out the cheer in players. ROBLOX’s dynamic lighting engine allows you to achieve these effects – and everything in between – and we have now updated it to include the Surface Light. This new type of light complements the existing Point Light and Spot Light, and gives you an easy way to illuminate large surfaces and vast spaces.
We talk a lot about game developers on ROBLOX — after all, our tools as a whole are designed to enable people of all ages to build and publish rich games, and share them with an audience of millions of gamers. However, there are many specialists on ROBLOX, and some of the most impressive creations come from the community of showcase builders, who focus their efforts on creating stunning worlds, memorable atmospheres, and beautiful scenery. Read on to see six of the best current worlds to explore in the vast virtual expanse that is ROBLOXia.
The recent release of our Solid Modeling tool ushered in a new and exciting era of creation, in which builders and developers have the ability to create complex objects using ROBLOX’s primitives as a foundation. We’ve seen the potential of the feature become a reality, with a plethora of impressive games and worlds leveraging the tool to great visual effect. Today, Solid Modeling has received its first substantial upgrade: accurate physics simulation for complex objects.
Carthay’s long-time quest to build Disneyland — including every single ride and attraction — is one of the most ambitious ROBLOX projects we’ve ever encountered. It’s also one of the most impressive, both in terms of its quality and its scope. As it stands, Carthay’s Disneyland is composed of more than 20 separate ROBLOX places, some more finished than others, each one featuring an incredible amount of detail.
The voting period on our LEGO Ideas Building Contest has come to an end and we had an awesome turn out! The ROBLOX community sent in tons of cool, crazy, and funny entries. We saw everything from recreations of games, to ROBLOX characters, to insane vehicles. Thanks so much for participating. We hope you had as much fun building as we did checking out all your creations.
We’ve whittled down the hundreds of LEGO sets to these eight finalists, which we believe captured both the spirit of ROBLOX and the concept of a LEGO Ideas entry.
Check out the cool LEGO concepts your fellow ROBLOXians built. Continue reading →
The Solid Modeling feature has only been available for a week, but we’re already seeing our community of talented builders and developers harness its power to create amazing content. We thought today would be a great opportunity to share some of what we’ve found so far. From small objects like traffic lights, swords, and shields to massive creations like airplanes and castles, Solid Modeling has already had a massive impact on the way things are built in ROBLOX. Let’s have a look.
Sandwich by KrixYaz
Solid Modeling is a concept that has existed in the world of digital modeling for quite some time. There are many solid modeling techniques, including constructive solid geometry, which is essentially a scheme for combining (or de-combining) primitive objects to create a visually complex 3D product. We believe the idea of Solid Modeling will revolutionize the art of ROBLOX building and game creation, and we have officially launched it as a feature in ROBLOX Studio. Now, you can create more complex shapes by combining parts — and do so in a more efficient manner than ever. We can’t wait to see what our community creates with this newfound building freedom and flexibility. Let’s discuss what Solid Modeling means for your Studio experience, and the future of digital creation and distribution on ROBLOX.