We want as many people as possible to jump into ROBLOX Studio, build anything they can imagine, and contribute to our ecosystem of user-generated games. We realize it’s a complex application, and we’ve been talking for a while about refreshing our instructional Studio tutorials. We’re pleased to announce that we’ve released four videos on our YouTube channel that will help you with the basics, from low-level building tools to scripting! Here they are:Continue reading
Step into City of Boston 1763, and find yourself immersed in historical detail. The place is a collaborative effort between many prolific ROBLOX builders and scripters from around the world: BritishLeader (formerly known as cooldude215), Solyx (formerly known as FighterAce), eaglestrike999, scott12341, bruck and JulianVidiVici (formerly known as juliane14). These six individuals have joined forces to realize their collective vision of colonial Boston, from the booming harbor to the city streets and taverns. I got the chance to have a chat with Solyx and BritishLeader about the process of creating a large city–with contributors scattered far and wide.Continue reading
That’s the question we asked our Twitter followers a week ago. We encouraged them to take a survey about how they’ve used ROBLOX for school assignments and projects. The feedback we received showed us that not only is ROBLOX helping young technology enthusiasts learn the skills they need to turn their passions into careers, but helping them have fun while earning great marks in school. We sifted through the submissions in search of creative uses of ROBLOX in student educational endeavors. Here are four of our favorites.
When you first join Avionic by BuilderAtWork, the chats you see are much more professional than what you probably expect from a multiplayer game. The majority of the people inside the game are communicating simple orders with one another. “Clear for takeoff.” “Lining up on runway.” “Landing in TNCM.” Not your typical ROBLOX chatter–though this isn’t your typical ROBLOX game. This is a full-blown flight simulation in a massive 3D world.Continue reading
ROBLOX’s streak of fantastic rendering updates goes yet another step further today with the release of updated material textures and a starter-pack of brand new options. The updated and new textures increment the visual quality of all games on all the platforms (desktop and mobile) we support, while simultaneously giving you more flexibility to build perfectly engrossing worlds and levels.Continue reading
Every time we think we’ve seen all of the greatness ROBLOX builders have to offer, we find places more stunning than anything we previously thought possible. This is a testament to the imagination and progressive nature of our community — as soon as new features launch, builders leverage it to make their creations better. In this gallery, we have places with no real theme other than very high quality.Continue reading
It’s been a while since we told you anything new about ROBLOX Studio, but it’s a constant work in progress and a focus of our engineering core. In fact, we recently added a senior software engineer to the Studio team, dedicated a web engineer to Studio development, and are seeking to add a couple more positions. Good things are in store for those of you who build and develop using Studio.
Since the launch of Studio 2013 in February, the team has been hard at work making it a more stable and efficient product. Today, we have a much-improved “dragger” tool to preview. This update will drastically improve the speed at which you can move large groups of parts – for example, skyscrapers, houses, castles, etc. – around your ROBLOX worlds.
You can do a lot more, a lot faster.