You may remember us mentioning our new Capture the Flag template a few weeks ago. Since then, the Content Team has been hard at work creating new templates–particularly prime for competitive gameplay, with more styles of games to come in the future. ROBLOX Software Engineers Dan Healy and Kip Turner explain.
Each of the templates we’ve built is designed to serve a specific purpose, though there are numerous assets you could pull from them. There are standard death-match templates, and a few that may flip that basic mode on its head.