mobile_push_banner

Mobile Push Notifications Are Now Live!

Push notifications are a great way to stay in touch with everything that’s happening on ROBLOX even when you’re away, but getting these instantaneous alerts on your mobile device is even better. That’s why we’ve updated our mobile app to bring you push notifications on-the-go!

This feature has already rolled out on iOS and Android platforms (support for Windows 10 Mobile and Amazon Kindle/Fire devices is coming soon), so check it out and start getting notified today!

Continue reading →

mobile_emulator_banner

Updated Studio Emulator and Performance Stats Now Available

Thanks to your feedback, ROBLOX is committed to making mobile game development as effortless as possible. We’ve been doing a lot of work behind the scenes, chatting with some of our top community members and builders about the biggest features they’d like to see implemented as we march forward in our mission to become an authentically mobile company. We’ve heard a lot of great ideas from you over the past few months, and today, we’re excited to finally share news about our latest projects!

We have recently shipped an upgraded version of our mobile emulator in Studio, as well as a new in-game profiler to help give you a quick summary of your game’s real-time performance. These features are now live, so try them out today and let us know what you think! Hit the jump for all the juicy details.

Continue reading →

mobile_dev_console_banner

Developer Console is Now Optimized for Mobile

Today we are shipping an enhanced version of our Developer Console for mobile devices! As part of our mission to become an authentically mobile company, our goal is to provide ROBLOX developers with best-in-class debugging tools on iOS and Android platforms. With our newly updated mobile Developer Console, you’ll be able to zap those bugs and have a much smoother experience on smartphones and tablets.

Continue reading →

mobilechatbanner

You Can Now Chat with Friends on Mobile!

ROBLOX is getting some major upgrades on mobile this year. Given that mobile players are the fastest growing audience on ROBLOX, we’re committed to helping you find even more reasons to play and connect with your friends wherever you go. A big part of that initiative is implementing a way to chat instantly with friends inside the app, just like you can on desktop computers. We’re excited to announce that our latest update on smartphones and tablets now allows you to do exactly that. That’s right – we’ve brought chat to both iOS and Android devices!

Continue reading →

mobileblogbanner

Mobile is the #1 Growing Platform on ROBLOX

Mobile has become our fastest growing platform in just a few short years after we first premiered ROBLOX on iOS and Android phones and tablets. Millions of ROBLOXians have logged countless hours tapping into their favorite games and experiences on-the-go. Millions more are joining them today – so much so that mobile devices are becoming an increasingly lucrative platform for all developers. We thought we should break down the stats and take a close look at some of the explosive numbers that summed up the past year and a half on ROBLOX Mobile. Check it out, and you’ll see why the mobile behemoth reigns supreme.

Continue reading →

2pgft_feat

In-game Mobile Ads Now Pay 2 ROBUX Per Impression

Mobile, mobile, mobile! We’ve had a couple of exciting announcements, for both gamers and developers, in the realm of tablets and phones over the last week alone. Now, we have one more update to add to the list. The rate at which we reward developers for showing mobile video advertisements in their games has doubled, landing it at two ROBUX for every one impression. If you haven’t tried implementing this feature yet, now is a better time than ever to consider it.

Continue reading →

castle_wars_feat

Test Your Games on Mobile — Without a Mobile Device

As ROBLOX continues to expand to more mobile platforms (just last week we launched on Kindle and Fire Phone), developers are looking for more ways to ensure good gameplay experiences for mobile players. We recently had TylerMcBride, creator of Super Bomb Survival and seasoned game creator, document some of the key ways to make your game mobile-friendly. Since then, we’ve released a pair of ROBLOX Studio features that make another important part of mobile game development – the testing process – much more robust than it’s ever been. Now, you can not only tell ROBLOX Studio to emulate mobile screen dimensions and interfaces, but you can pair an iOS device with Studio using the ROBLOX Developer app to test your games – without publishing them to the cloud.

Continue reading →