During our annual Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’ll be featuring some of the most innovative ideas to come out of Hack Week. Our second story is about some changes that will be implemented to ROBLOX’s robust GUIs (graphical user interfaces), by Software Engineers Deepak Chandrasekaran and Tyler Mullen.
GUIs are the biggest small part of ROBLOX, and for good reason. From text buttons, to text labels, to image buttons, to frames, these 2D bits can add high-impact nuances to your games. Many of the smaller facets of ROBLOX, like our leaderboards, backpacks and our chat system, are powered by GUIs as well.
As it stands now, ROBLOX allows users to utilize two types of GUIs: screen GUIs, and billboard GUIs. Before getting into some changes we’ll be making to both, let’s describe how they work.Continue reading