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Tag Archives: security

Bye Bye Bytecode

By John Shedletsky - August 3, 2012

Bytecode

If you are developing a scripting language, it turns out that allowing clients to load and execute arbitrary bytecode is a really bad idea. Lua, the embedded scripting language that ROBLOX uses, unfortunately allows this by default. After some deliberation, we decided to remove this capability from ROBLOX Lua.

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Posted in Announcements, News, Tech | Tagged Lua, security

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