Weekly ROBLOX Roundup: June 10, 2012

June

10, 2012

by Andrew Haak


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Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: Water, ROBLOX Game Conference updates, potato cannons and more.

Pirate ShipWater is running in ROBLOX

By a long shot, the talk of the week was water. We’ve already seen a number of interesting creations using ROBLOX’s physically simulated water, and we’re excited to see more users take advantage of it in the near future. Read on for ROBLOX users’ thoughts on the kinds of water-based creations they’d like to see in the future.

ROBLOX Game Conference updates

In the last couple weeks, we’ve announced some details regarding the upcoming ROBLOX Game Conference 2012. Most notably, we’re going to be hosting a “Hackathon,” where attendees can participate in ROBLOX challenges and puzzles to earn prizes. And bragging rights.

We also released some details about events and presentations we’ll be offering throughout the day-long event. Buy your tickets here.

Potato Cannon ScreenshotSpuds ‘n’ studs

We recently released a virtual Potato Cannon for ROBLOX and tested it against good, old-fashioned, mathematical formulas. Turns out it’s really accurate, with almost identical projectile measurements in the game. Don’t be surprised to see rocket-speed potatoes.

The 15-minute FPS challenge

A few weeks ago, we challenged ourselves to create a first-person shooter (FPS) in 15 minutes with the help of ROBLOX’s FPS plugin. While we don’t encourage our users to only spend 15 minutes on their games, the video we produced speaks to the simplicity of the FPS plugin. We hope it lets you spend more time on level design.

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ROBLOX on Social Networks

Shortly before the release of ROBLOX’s water, we polled our Facebook fans about what types of water-based games they were most looking forward to creating and playing. There was a large demand for waterparks, Titanic-themed games, islands and underwater exploration, survive-the-flood games and boat racing; if you want to make it big as a ROBLOX builder, consider something along those lines. The players are just patiently waiting for it!

My favorite answer? “Waterpark.” Of course, in the spirit of ROBLOX, the user went on to say, “then blow it up.”

We also asked our Twitter followers what they had created after having water at their disposal for 24 or so hours, and got to see a variety of boats, games and scenery.

Join our discussions — and stay in the loop on new content — by Liking ROBLOX on Facebook and following us on Twitter.