Every week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: RGC 2012, responding to your feedback, new character parts and more.
ROBLOX Game Conference 2012
ROBLOX Game Conference 2012 is approaching. Fast. There’s a lot of content on the docket so, this week, we unveiled a detailed schedule of events. If you’re coming to the conference, take a look and make note of the sessions you’d like to attend. A little planning will help ensure you see everything that’s important and interesting to you. Let us know what you events you’re anticipating the most.
Tickets will be available online until July 10th. Purchasing your tickets online will let you skip the ticket counter on the day of the event.
We’re continuing to address your feedback
It’s been a while since you offered us your ROBLOX “Top Three,” but there was so much valuable feedback that we’re continuing to sort through your ideas and respond to some of the most pertinent thoughts. In this, our fifth installment of the User Feedback series, John Shedletsky gives you the inside scoop on advanced sound capabilities in ROBLOX, a leveling-up system, GUI development and ROBLOX for 13+ users. Plus, a short tutorial on manipulating objects in a 3D space.
ROBLOX CEO David Baszucki also offered some feedback on ROBLOX’s new character parts, and looked at how they fit into ROBLOX’s big-picture vision.
Message queuing with RabbitMQ
ROBLOX’s Catalog is constantly being updated with new data. One of the ways we keep it — and the greater ROBLOX website — from getting bogged down with update requests and user searches is by sending those requests through a message queue. This frees up the web server to move onto the next item. This technical article describes our implementation of RabbitMQ for those savvy with web infrastructure.
Many ROBLOX users take advantage of Twitter to share their up-and-coming ROBLOX creations and projects via live streaming, video and links to ROBLOX. We do what we can to spread the word about some of the innovative, impressive work. If you’re a ROBLOX builder, share your projects with us (@ROBLOX) and other ROBLOX users — it’s one of the best ways to market your game-development skills and get feedback from experienced ROBLOXians.
You can also interact with other ROBLOX players and get the latest news by liking ROBLOX on Facebook.