The Winners of the BLOXtober Costume Contest

October

23, 2013

by Andrew Haak


Archive

Before we announce the winners of the BLOXtober Costume Contest, let’s step back and look at just how it shook out. In total, we received 17,000 costume submissions over the course of a roughly three-day entry window. We then launched into the weekend voting period, where you all worked incredibly hard on the forums and social media – just look at the #BLOXtober tweet stream for evidence – to get your entry noticed. Based on the more than 200,000 votes cast, your efforts made a big difference.

Now, entrants, take a deep breath. You’re about to find out whether you made the cut.

Costumes!

The top 500

The top 500 were determined strictly by the number of votes received. Everyone on this list will receive the Evil Alien Genius hat (coming soon)!

Pro-tip: use Ctrl+F to search for your username.

wangman22
andrei012
Galaxseeds9007
jeafree
SHANKSstr8up
DetoxS
Alphadeath
giganticedgar
Nukem2Death
bradendennis9149
Linkmon99
dulexo
Pichupowerd
villar2534
DeltaEC
EpicEdgeHead619
Blackwingblueflame
robotmega
Kensai666
Trail39rulez
THECRUSHER6
duncanwinstda
javlon12
Ravenshield
The13thHippie
iMecha
pbjms
EcoPhantom
MadamSapient
Firecat516
Burnouts
Evelio95
Hawk70077008Hacked
mufasamoo123
MrConstructer
rbblox777
DerangedBloxx
Muscus32
Robloxianfan12345678
alexnewtron
TercesRettel
himan123123
Michael123499
ThePikminMaster
NowDoTheHarlemShake
Reelis
imadethisacc
sk8ter1266
rayblon
KingTorrhenStark
ridgecat
vioka
XxXDrCaz721XxX
rtardbob123
MuPower
SaRj
robotkiller1st
tacochikin
Iluvchezcake
shanesorocks
kmaheynoway
draven0531
3OOORobo
nived130
Aaron6000
HanSolo996
ANTHONYISGREAT
Bonnie279
Kittymeow1233
prattmatt
Danerocks99
NonstopEpic
khalilah
Orcery
Drakarn
Superpooper8000
Quenty
solong66
sqaunson
PhoLover
nickbrasilli
MysteryMan85
LemonPower6
Psybot
IBarrageI
droppop
mach9
CrazyGuy2
CHRIZTAPHOR
johnny2001c
AeroAviator
aronkra
Brightminisoilder2
rockinghotguy
dj08257
macdoo99
cookiedude42
briest
lolman123801
harrybob122
jeffreydog1
curtis92751
Momomarshmallow
bob104810
FiR3WaFFle
Zaquiou
NerfAngelos
metalsonic102
Ninjaking3737
ShaunAnthony
SharpShooterKZ
EquableManax
Nazgrim
co0x2
NobsForLife
deadlySonicxx
WithYourDestiny
steffanno
Gigazic
firearm2112
COBE777
BloxaBrick
cooldude816
Gijs230real
corpral77
wardudeweather
KodakKid3
Coordination
lleague
Guest48010
redneckcreek
XGenesisX
jt93
levidead
rockstar7734
shadowartistic7
Wilson3456789
JoseARodriguez
Fangblade1994
sammyboy1044
MightyWanderer
purplepiefan321
rexter1234
sideffect
USArockssoccer15
imnotaguestimagirl
shinypikachu1234
krisa328
BobafrigginFeet
Havasu
shortPinman
helperman95
robbieNEC
Bennyhill44
BlueJuiciee
jacobegg22
fallout68
green737man
darklord347639
Telyak
QuillDrill
Ovy99
Broboring
DeusMalum
ssbome6
Friztzyfreeze
SUBWAYMASTER
UnknownRobloxBuilder
Kizalo
Centurians
Blizzaria
Inveiglement
Starmarine614
DigitalBoy96
Juice141623
Willz217
aznguyitran
RRuS
Greeksoldier11
Epicnamebro707
Rukiryo
Undue
Longbloodymassacre
mcbob431
TheFurryFox
Flosky
henry1232123
guineayoshi88
boys1998
yanz12
KarateMaster642
Nathen78906
gnac001
GPR3
owGodsLorenzo
Caramelle101
13bigboycold
peyquinn
DarkGenex
superdudeA
webspace
MARIOCRUSHER
shockingZiGzAg99
gruntmaster1217
7bit
Wondermage
BobCowMan
trick555
MechaWaffle
josh1159
Moneybags14
L2000
Fourmman
Godsend
AwesomeFace555
Keiisahobo1
bouncer2014
inova000
kuttlauri109
MarioKartAddict
skyrimgang
roblogonzo
Tripane
thekevonster
Jazzyforcefield
Jojods1125
ShadowOblivionX
Powmonkey
Errorless
d4rk886
LukeRules12345
reptoslicerguy
Lovaticz
Tripleknockout
IceFang307
deathginx
TheDynamiteKid
iipartyhat
Erikrickyytm
Derek64
fresh11121
WattieAwesome
Tanner416
IcyTea
HellSlayer
OmegaPowerful
culinario0
junmare1999
arcues1998
unicornrainbowz
armored2000
ninjagofan200
streetx
feattypicalnut
Rainpuff
paulshadow
SiIencedSong
novaender1190
SplashJuice
SwordxGamer
Solstafir
Gunsting
druton
chowchow1
Sk84brknbones
RQdlQx
madilulu
LordPicto
Epiclzer35
Romyman5025
meny2312
BrianRudolph
barbapagga
ottobot25
Mandaka
CPU500
zaxzacnv1
OozyGamer123
Roberto200015
AdvancedGame
gmasterpacer
choosy88
freaked
LMQ
delwsdad
Taffymon
Malcolt3
Dale9
Amura
Seph1111
robloxman3654
Petrovolt
07murphyj96
ymnik99
Standingmeme
MicBlang
mygame43
cooldude2970
CloneTrooper1019
asismanwashacked
REDALERT2
billnyetherobloxguy7
FROLOFF
stormfront765
marioman228
LimitReached
Liamsloveshismommy
Demjot
Keyrut
tennisboy555
Muddash
Luckymaxer
nacker
BestEgg
GeckoGuy456
machoX5
highcyndaquil
shadow4ever03
APenguinHippo1998
hiya437767
arbirator
TelabuildIII
JordanRaptor
carl164
hunte922
niftylecoo
mender43
Pieperson50
goldstars
dimondmine45
aqous5
scarface123456
vobot41
Simoon68
collie2343
yoda9801
mugge47
masmusk
sam8985
FantasyFreeze
DaviJonesLocker0
Sitted
LuckyChampo
yaradji
Voicelessroblox123
Tictacs123
Tiptop3000
Richturtle7
bryandesan
shysun
poker123456789
ROBLOXTHEMOVIEs
Maggie2715
dawgra
UpgradedEllis
dragonbreath56
Aru550
BIGHAIRYDUDE
Detrox
Videogame424
twitch19
TheCrostist
David6006
Blakeinator6000
Ancor
SuddenRush12G
asuperluigifan
jamiyjamie
MrLisawsome
Zeekerss
Youshin
Pistoffgoth
bloody1
skrillex261
ScarXD
Awesomemushy123
tron7890
FileSaved
spikker1234
Shockey09
Kingchilly
elliotisdapwnzer2
Himelanthony10
tiraner300
jaredisnotanoob
ToxicMints
WhiteDude101
Shotokin
darkavenger78
Cyclops7747
Frized
Jeppy
spookygengar
zeepleaf
DarkAssassin487
LegitJays
ryugarulz
meandragon
Danielmc12
TERMONATORKILLER
djckec
Jokerkid5898
PhantomElement
pirate2015
SLEND3ERMAN
ahead007
dylanbuider
Coinman001
daisyrules406
Hanibowl
blubaby
DE4NO
DarkMoon224
puppylove0011
AvastDAVIDD
jezuz3rock
EpicTeacup
Minispeedy
MockingjayShooter
bayray555bro
F3S
ZBobbyBoucher
DeathSkater202
Pwnz0r102
crunchoball
nick795070
captainpilothong
biocommand
turtlepoop77
car9
shadow888888880
IlIll
ari462
tylergrim135
BlackLuigi7
dwm001
TheMostNoobGuy
Joey18916
Robloxdevil09
TheKJWINNERS
hotrider567
TheLaxsnore
cody6765435
daltonwooo
Bakgan01
sseggs
splozojames50
EL1TEN1NJA
Mannytheraichu
cptpricepwns
FieryPhoenixLOL
Klaeb3
Poloboy567
Duesknor
ann510287
DCman1001
DarkClockwork00
the2halowarrior
TheRealClue
friedchicken009
Robot5679
Duakin
MissClone
greymonx12345678910
AgentNo34
aliii8
lookatmenow56
BriBri14
ihasaderp
asomedude27
HappyRocketwheel
AgentC4
Blackflower09
Antvenomn
lordumbri
wesleysheltonrocks
manny323
Raressmbx
Bravo6whisky
SuperBananaNinja
raymondx
AquaticNanno
snowy616
andreiu15
BooksMusicCamera98
CuddlyCool99
57kirby
joey09999
PrimroseEveerdeen
coollime5
OBSIDEON13
Dom2d2
iCalicoKitties
Pizzaman46
jamie1113
evilbob301
Skinnybeast20
igeuryts
supertissuebox
killday1

The top five

The top five, on the other hand, were selected from the most highly-voted submissions by a panel of ROBLOX judges. We looked for creativity and something that we believe captures the Halloween spirit. Everyone in the top five will receive a Halloween prize pack, consisting of Vlad the Impaler, VHalloween HarbingerMummy PackageIT, and Jack o the Mist!

Fifth placeStreamingPartsFallLast month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities.

Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

StudioSettingsStreaming

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes! 

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Mountain

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

ROBLOXPointStream

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.

The Harbringer of Death
“The Harbringer of Death” by Centurians

Fourth placeStreamingPartsFallLast month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities.

Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

StudioSettingsStreaming

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes! 

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Mountain

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

ROBLOXPointStream

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.

The Stranger
“The Stranger” by willz217

The top three entrants will also have their costumes integrated into the recently released Halloween 2013: The Witching Hour game in the near future! Wearing the winning costume into the game will grant you a special benefit. For this reason, the top three had to follow our original recommendation that they ultimately consist of items that are still readily available (i.e., no off-sale and/or limited items) and not prohibitively expensive. These costumes made great use of existing items.

Third placeStreamingPartsFallLast month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities.

Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

StudioSettingsStreaming

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes! 

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Mountain

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

ROBLOXPointStream

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.

Spacebot
“Spacebot” by DigitalBoy96
Mr. Robot by 1blox pants / Mr. Robot by 1blox shirt / Space Trooper package / Tee Vee / Thinking Cap

Second placeStreamingPartsFallLast month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities.

Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

StudioSettingsStreaming

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes! 

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Mountain

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

ROBLOXPointStream

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.

HobCoglin the Steampunk Goblin
“HobCoglin the Steampunk Goblin” by webspace
Blood-stained t-shirt / Druid HoodNomadic Steampunk HeadbandScary LarryTransparent Vash The Stampede PantsTransparent Vash The Stampede Shirt

First placeStreamingPartsFallLast month, we talked with ROBLOX Engineer Yunpeng Zhu about prototyping and testing our new streaming parts system in our test environment. After gathering a ton of useful feedback we’re proud to announce that this new feature has been implemented on ROBLOX, and you can enable it in any one of your places or games starting today. This means other players will be able to enter your game at lighting-fast speeds, and will allow players with older hardware to run large games more smoothly. To start, we thought we’d walk you through how to implement this exciting new feature in ROBLOX Studio. We also got the chance to talk to a pair of builders about their experiences with part streaming and how it’s changed their mentalities.

Enabling streaming parts in Studio

To begin, open your place in Studio. Select your Workspace from the Explorer panel (View > Explorer), and you’ll notice a brand new checkbox in the Properties (View > Properties) called “StreamingEnabled”. For most games, enabling this feature is as easy as checking that box. If you have a game that depends heavily on LocalScripts, you might need to make some adjustments to those scripts in order to make them work properly. You can find out how to do this, as well as a ton of other useful information and tips, at the ROBLOX Wiki. We’ve also given you the tools you need to immediately test part streaming in your game to ensure that everything is working properly before you upload it back to ROBLOX.

To test this feature in Studio, start a server and a player instance (Tools > Test > Start Server/Player), then on the player, click Tools > Settings > Networks and you’ll notice yet another brand new checkbox titled “RenderStreamRegions”. Checking that box will cause a dramatic change, as your level will become encompassed in a red grid, each square representing regions that are streamed to the client.

StudioSettingsStreaming

We’ve also provided a plug-in that’s accessible from the toolbar called the “Streaming Memory Multiplier”. This will allow you to simulate the amount of extra dedicated memory (RAM) the application takes into consideration when calculating how much free memory is in your system. So if you’ve got a machine that has, say, 4GB of RAM, it’s safe to say that the operating system you’re running and other processes are taking up about three of those four gigs, leaving one gig for ROBLOX. So you can move the slider to “1 GB” to simulate how your place will handle streaming parts, and what the minimum play-area will be.

Once you’re happy with the look of your game with the streaming feature enabled, save it in Studio and upload it back to ROBLOX. Congratulations, you are now streaming your game. For a more technical description of how this feature works, please take a look at our in-depth article we did in September when we were still testing. If you’re having technical difficulties, consult our ROBLOX Wiki page, which has useful info on troubleshooting and best practices. Please don’t wait–enable this feature in your game now and show us the results!

We gathered lots of feedback during our testing phase, and thought we’d sure some of the conversations we had with builders who got the chance to try this feature early. These may be names you recognize–make sure and hit the links to their places to experience the difference part streaming makes! 

Dom2d2, creator of Explore the Mountains

Dom2d2 has one of the largest functional places on ROBLOX. I’d like to think my computer–which sports an i5 and four gigs of RAM–is fairly representative of the average machine that runs ROBLOX. Even still, Explore the Mountains took upwards of four minutes to load. We wanted to see how streaming affected this place–dom2d2 explains:

Explore the Mountains contains over 86,400 parts. It’s a massive level. Loading it takes anywhere between 15 to 60 seconds on state of the art computers, and up to five minutes on older hardware! I have to say, waiting to play a game isn’t fun. When I found out about the streaming feature, I was instantly intrigued. I wondered if it could really make a difference. I was really surprised.

Mountain

Streaming lets you get into places while they’re loading, meaning your character can immediately begin exploring a place while the game wraps up the load. I was blown away by how fast I was able to get into Explore the Mountains. Because the parts are streaming, some parts are not immediately visible the moment you enter. Parts near your player load first, then the load moves outward. I think this feature will really improve the ROBLOX experience for players and developers, and will help builders who have massive places gain even more traffic. Exciting!

Starmarine614, creator of ROBLOX Point

You may recognize Starmarine614 from a previous Spotlight post, where we took an in-depth look at ROBLOX Point, the largest amusement park on ROBLOX. We asked him to try the new streaming feature on his massive and highly-detailed place. His thoughts?

ROBLOX Point is a fairly large park constructed of over 45,000 bricks. Thanks to this feature, there will be many more to come. One of the biggest complaints I constantly hear is that my game is laggy or that it takes way too much time to load. I understand that’s a hassle and can ruin the experience of the game. I was skeptical when I put ROBLOX Point on gametest3, until it loaded in under three seconds. Wow.

ROBLOXPointStream

I’ve been planning some huge ROBLOX projects since I heard that this update was coming out. I’m making a massive expansion to ROBLOX Point that will include new coasters, rides and attractions. I think this update will help improve the overall experience across ROBLOX, and I can’t wait to see how this changes the entire platform moving forward.

Zebalien
“Zebalien” by 13bigboycold
ROBLOXian 2.0Zebalien pants / Zebalien shirt / Zebalien hat

Again, thank you to everyone who participated and congratulations to our many winners!