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The Year in Review, Part 4


31, 2013

by Andrew Haak


2013 was a big year for ROBLOX. It saw a dramatic rendering refresh, an exponential increase in scale, more opportunities for builders and developers, a tangible rise in the visibility of high-quality content, a staff world tour, and more. To wrap up the year — one that signified tremendous growth and momentum — we’ve put together a series of four videos that recap a few milestone occasions. Here is the final installment, which covers the summer of BLOXcon.

Video by Michael “screenme” Folliett.