ROBLOX is making it easier for developers, both new and veterans, to build the games they want.
We’ve found that, when creators open ROBLOX Studio and build a new game, they often start by opening up the Toolbox and dragging and dropping models onto their blank slate. The Toolbox has a tremendous variety of cool community-created models and other assets, but it’s kind of like the App Store: there’s a ton of content and it can be challenging to wrap your brain around it all.
We’ve been working at ROBLOX to make it easier for developers to get high-quality, working models into their games. Our Endorsed Assets system does just that.