Character Explorations v3

Character Exploration

Over the past few weeks, we have shown the ROBLOX community various character explorations that include new head, body, arm and hand shapes for both male and female characters. We have a few examples of what these renderings would look like in ROBLOX. Check out the video of some new characters, and let us know what you think.

For previous examples, you can learn more in our first and second character exploration post.

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ROBLOX Game Conference Update

Santa Clara Convention CenterAs the 2012 ROBLOX Game Conference comes closer, we have been nailing down the agenda and details for the event.  This year, we are hosting the second annual RGC at the Santa Clara Convention Center on Saturday, July 14, 2012. Be sure to purchase your tickets before our first registration date of May 14th.  If you purchase your tickets before this date, you will also receive a complimentary ROBLOX Game Conference T-shirt, water bottle, virtual visor and virtual gear.

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Preview Our In-Game Wardrobe Change Interface

In-game Wardrobe Change Interface and CharacterROBLOX is working on a new feature that lets players change their character’s clothes and preview their appearance in-game. User Experience Engineer Ben Tkacheff is here today to demonstrate the interface he developed and offer some insider information on how he used ROBLOX’s tools to create it.

Part of the fun of ROBLOX is creating a persistent avatar and making it your own with the finest, most stylish ROBLOX attire. Traditionally, that customization happens on the ROBLOX website – outside the game engine – and requires you to enter a game to see whether the new look suits your fancy. Now, we’re polishing an interface that lets you change and preview your look in-game.

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User Feedback v2

lazerThis week in our user feedback post, we have more great requests from ROBLOX players that we want to highlight and discuss.  As a reminder, we asked users for their top three ROBLOX feature requests a few weeks ago. Each week, we will address player feedback, and how we are prioritizing our development pipeline around your responses. Similar to the User Feedback v1 post, John Shedletsky, ROBLOX’s Creative and Content Lead, has provided his insight to the following user requests in italics.

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