Blog
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Why Content Creators Are Moving from 2D Screens to 3D Worlds
Roblox’s vision is to reimagine the way people come together to create, learn, play, work and socialize. We are creating a platform for immersive human co-experience, and people all over the world are participating and contributing millions of 3D e...
| June 23, 2022 -
Working at Roblox: Meet Richard Sim
Richard Sim is the Senior Director of Product, Economy on the Developer Monetization team. Learn more about the work that he and his team do to maintain a safe and secure economy on our platform.
| June 01, 2022 -
Working at Roblox: Meet Justin Park
Justin Park is a Software Engineer on the Avatar Marketplace team. Get a glimpse into his work on bringing layered clothing to the Avatar Shop.
| May 18, 2022 -
The Future of Work at Roblox
As we look forward to Robloxians returning to the office this week, our approach gives individual teams and leaders the flexibility to decide how they work best given their goals.
| May 02, 2022 -
Delivering Large-Scale Platform Reliability
Showcasing a quality-oriented process for achieving higher reliability in microservices acting together to improve the platform.
| April 28, 2022 -
Working at Roblox: Meet bc Wong
bc Wong is the Technical Director on the Trust & Safety team. Learn about how he and his team work to ensure that Roblox remains a safe place for all users.
| April 26, 2022 -
Working at Roblox: Meet Matt Brown
We sat down with Matt Brown, Senior Director of Product, to learn more about his work on the Roblox Marketplace team.
| April 07, 2022 -
Layers of Genius Behind Layered Clothing
A breakthrough in 3D realism took years of labor – and a little rocket science.
| April 04, 2022 -
Real Time Facial Animation for Avatars
Our deep learning framework for regressing facial animation controls from video that both addresses challenges and opens us up to a number of future opportunities.
| March 22, 2022 -
News From GDC: Introducing the Next Game Fund Recipients
Today at the Game Developers Conference (GDC) in San Francisco, we introduced a first look at the games being built by two of the initial recipients of Game Fund.
| March 22, 2022 -
Working at Roblox: Meet Max Zhang
Max Zhang is joining Roblox as a Software Engineer on the Social Communication team. He is a recent college graduate and started at Roblox as a Software Engineering Intern. Max credits his internship with leading him to a full-time role on the Roblo
| March 01, 2022 -
What It’s Like to Interview at Roblox as an Engineer
Interested in a role at Roblox? Learn more about our hiring process and what to expect.
| February 17, 2022 -
Celebrating Safer Internet Day 2022
Tuesday, February 8 marks Safer Internet Day, which is celebrated in over 200 countries to promote the safe and positive use of digital technology for children and young people. Its goal is to inspire a national conversation about using technology re...
| February 08, 2022 -
Supporting and Protecting the Roblox Developer and User Community
At Roblox, our vision is to reimagine how people come together. We have created a place where millions of users, creators, and developers across the globe build and share experiences and form friendships.
| February 04, 2022 -
Designing a Mouse Pointer for a Digital Metaverse
How Roblox designs mouse pointers for a seamless virtual experience.
| February 01, 2022 -
A YEAR ON ROBLOX: 2021 IN DATA
2021 was a transformative year for Roblox. As we reimagine the way people come together through shared experiences, our community grew from 32.6 million daily active users in 2020 to nearly 50 million* across 180 countries. With this growth came a gr...
| January 26, 2022 -
2021 Year in Review — A Letter from Our CEO
It’s been an extraordinary year for our global Roblox community of users, developers, and employees. We continued to advance our technology to enable deeper forms of communication, immersion, and expression in line with our vision to reimagine the ...
| January 24, 2022