This article originally appeared on Gamasutra.com. We’ve decided to re-publish it here on our official blog.
The gaming industry is evolving. You can see that in the rise of indie games — games that in the past wouldn’t have been even a blip on the mainstream radar — and sandbox titles that allow players to mold their own experiences. Today, games like Gone Home and Depression Quest push the boundary of what is even considered a game. Minecraft and Rust and Project Spark let players make the game to varying degrees. For the first time in the industry’s history, small voices are shaping the future; gaining more attention and weight. Video games are no longer what big publishers tell us they are. They’re what gamers want them to be.
At ROBLOX we have an interesting perspective on the evolution of gaming. As a game creation platform, all the games on our website are made by users, and it’s their interests and passions that determine what games succeed.