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Physics Support Comes to Solid Modeling

The recent release of our Solid Modeling tool ushered in a new and exciting era of creation, in which builders and developers have the ability to create complex objects using ROBLOX’s primitives as a foundation. We’ve seen the potential of the feature become a reality, with a plethora of impressive games and worlds leveraging the tool to great visual effect. Today, Solid Modeling has received its first substantial upgrade: accurate physics simulation for complex objects.

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Preview Mad Studio’s Next Game, Mad Paintball

One of the premiere game development collectives on ROBLOX is Mad Studio. Between games like Darkness (and its sequel), Intense Sword Fighting, and the The Mad Murderer, this group of game developers, spearheaded by the 17-year-old loleris, has racked up around 30 million cumulative gameplay sessions and earned more than $70,000 in the last year through the Developer Exchange. Today the group’s latest effort is on the brink of release, so we decided to get an inside preview of Mad Paintball and find out what loleris believes will separate it from the other great shooters on the ROBLOX market.

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In-game Mobile Ads Now Pay 2 ROBUX Per Impression

Mobile, mobile, mobile! We’ve had a couple of exciting announcements, for both gamers and developers, in the realm of tablets and phones over the last week alone. Now, we have one more update to add to the list. The rate at which we reward developers for showing mobile video advertisements in their games has doubled, landing it at two ROBUX for every one impression. If you haven’t tried implementing this feature yet, now is a better time than ever to consider it.

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Test Your Games on Mobile — Without a Mobile Device

As ROBLOX continues to expand to more mobile platforms (just last week we launched on Kindle and Fire Phone), developers are looking for more ways to ensure good gameplay experiences for mobile players. We recently had TylerMcBride, creator of Super Bomb Survival and seasoned game creator, document some of the key ways to make your game mobile-friendly. Since then, we’ve released a pair of ROBLOX Studio features that make another important part of mobile game development – the testing process – much more robust than it’s ever been. Now, you can not only tell ROBLOX Studio to emulate mobile screen dimensions and interfaces, but you can pair an iOS device with Studio using the ROBLOX Developer app to test your games – without publishing them to the cloud.

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Visit ROBLOX This Saturday at Events in San Francisco and Houston

This weekend, ROBLOX will be present at even more exciting events: Discovery Days at AT&T Park in San Francisco and the Mini Maker Faire in Houston, Texas. We’ll have builders and developers from our community showing off ROBLOX in our booths at both locations, and several members of our team will be present, as well. If you’re in the Bay Area or Houston, come hang out with us and help spread the word about ROBLOX.

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